Truly sad news today, Nintendo President Satoru Iwata has passed away.
He had a bile duct growth that he’d been previously treated for, but it seems it was worse than thought.
We’ll miss you Iwata.
Truly sad news today, Nintendo President Satoru Iwata has passed away.
He had a bile duct growth that he’d been previously treated for, but it seems it was worse than thought.
We’ll miss you Iwata.
This comes from Reddit:
I’m on the phone with Amazon they say as of now it could be authorization error or stock issue. They are transferring me to a department specially covering the switch, I will update.
EDIT 1: Updated below, I’m calling again because they stonewalled me.
EDIT 2: THEY LOST THE SHIPMENT
Exact quote so I could confirm:
Me: So you are saying they were looking for it in one of their warehouses and suddenly they had less than expected.”
Amazon Rep (Anon cus Internet) : “yes, exactly.”
I’m speculating stolen product…
EDIT 3: Im going to keep adding what I find on here, that guy wouldn’t tell me anything more but armed with this info I’m gonna call again and see what I can find.
EDIT 4: I got a follow up email from them, can I add pics to a comment?
EDIT 5: sorry I’m doing this all on mobile and I can’t do too much while on the phone as the same time, after mentioning the lost shipment I’m finally being transferred to a supervisor.
Alsooo: the second email implies the order is gone but not cancelled and they will follow up when they no more I’ll post the screenshot: http://imgur.com/a/QrAPB
EDIT 6: Im with supervisor (i have their names), told me it was unavailable, I countered with lost shipment, she countered with hold… I’m holding.
EDIT 7: While I wait on hold, some additional information i was told was strange about this cancellation: Its cancelled, but it doesn’t exist in my orders anymore, not in cancelled, nowhere. As in, if I didn’t have the emails theres no evidence I ordered the game… First rep said that was really strange, also she had the switch pre ordered too so she was super psyched. I’m rambling, sorry, being on hold is boring…
FINAL EDIT: … The call is over. They supervisor couldn’t offer me anything, they don’t have the orders so there is nothing they can do. I asked if they could suspend our orders instead of cancelling and then reinstate them if they find the lost games but they said no. She offered to personally check up on it “from time to time” and email me if she sees it go up (it’s a sweet offer but I’m sure i’d find out faster than her if it did and that’s not her responsibility), she offered me 30, which I said Id prefer if there was some way to have everyone get the games back but no dice.
She was really apologetic, and she wished she could do more but she cant magic the games back. I cant disagree with that even though I wish there was some way to get my order back. She says that this is rare and they genuinely messed up and are sorry about it. She gave me the 30 anyway before the call ended.
Im pissed but not at her… Someone caused this to happen, and I’m pissed at them. Whether they were stolen or lost we should have answers and get a response from amazon or nintendo. Again, I’m devastated…
Im so sorry everyone, please keep calling though! If just my calls got this then if we keep going with this info we might force an actual response or apology. I don’t care about the money… I have been waiting for zelda since before the Wii U, and I just lost that… It really sucks everyone, my hype train is kinda dead rn.
BONUS EDIT: Wow, gold, it’s my first and I’m humbled since I’m mainly a lurker. I was actually editing saying I submitted this info to some websites, I’m hoping more visibility means Amazon will take us seriously.
Also u/Microtic posted something that could be hopefull!!! check it out!
I hope there’s an official statement from Nintendo/Amazon soon about all this. Because this is just weird…
I just got an email saying that my preorder for the Master Edition was canceled because “…they aren’t available from the supplier any longer.”
We’re contacting you about order # for the following item(s):
The Legend of Zelda: Breath of the Wild Master Edition – Nintendo Switch
We’re unable to fulfill your order for the item(s) listed above because they aren’t available from the supplier any longer. As a result, we’ve cancelled them from your order and your original payment method won’t be charged.
We’re sorry for any inconvenience or disappointment this may have caused. To help make up for the inconvenience, we’ve applied a $10 Amazon.com Gift Card to your account. This amount will be applied to your next eligible order automatically without entering a claim code.
We appreciate your business and hope to see you again soon.
What the hell is going on?
I had that preorder in the second it went up, this is crazy.
As we all know, the Nintendo Switch doesn’t have a huge amount of internal storage on it, but luckily it’s easily expandable (unlike a certain other company’s portable system) with MicroSD cards. The Switch supports up to 2TB MicroSDXC cards, though those aren’t actually available yet. Right now the highest capacity cards are 256GB.
Here I will list some of the cards with the most consistently good reviews on Amazon and Newegg, from cheaper options to the more expensive 256GB cards. Be careful when buying from third party sellers, as they’ll sometimes scam you by lowering the price WAY below retail but the card they’re selling could be fake. I’ve heard of this happening on eBay as well, with sellers putting up cards with hacked firmware that show the wrong capacity.
(Don’t worry about the title, it’s just my usual self-deprecating style.)
These are the most expensive and highest capacity microSDXC cards currently available, if you absolutely need it here are a few options.
This card has read and write speeds up to 95MB/s and has pretty good reviews on Amazon. Though it is rather expensive at $199.
This one is a little cheaper, at around $150 on Amazon. it has read speeds up to 95MB/s and write speeds up to 90MB/s.
Probably the best option if you need more than 128GB but don’t want to spend over $100 for the 256GB cards.
This is probably the card I’ll getting for myself, reviews say the write speed in a bit low but read speed is probably more important anyway. Hopefully on the Switch you don’t have to “install” the games after downloading them like on Wii U.
These will give a decent amount of space, and are pretty cheap as well.
If you’re not going fully digital (mostly plan to buy indie titles or certain games that are digital only for example), or don’t mind buying a second card these could be options for you.
Samsung 128GB 80MB/s EVO Select Micro SDXC Memory Card (MB-ME128DA/AM)
A good value for the size.
A more expensive card, but it has much faster write speeds if you think you need it.
Samsung 128GB 95MB/s PRO Select Micro SDXC Memory Card (MB-MF128DA/AM)
If you only need a small amount of extra space, these could be a good option.
Fast read and write speeds but on the more expensive side for 64GB.
Samsung PRO Select 64GB 95MB/s MicroSDXC Memory Card (MB-MF64DA/AM)
Very affordable option, and SanDisk known for being very reliable.
SanDisk Ultra 64GB microSDXC UHS-I Card with Adapter, Grey/Red, Standard Packaging (SDSQUNC-064G-GN6MA)
Check on Amazon
Another very affordable card.
Samsung 64GB 80MB/s EVO Select Micro SDXC Memory Card (MB-ME64DA/AM)
If you have any other suggestions for reliable and affordable microSDXC cards, let me know if the comments.
I’m also going to try to add links for other regions/sites at some point, but I have to work on some templates for the Amazon plugin to make it easier first.
Here;’s a special episode of Nintendo Minute, unboxing the Nintendo Switch for the first time (officlaly.)
Just to add something…the commenter that left the (deleted?) comment saying they can’t wait for the emulator…
I hope you never get to play any game that’s on this system.
In any form.
Here’s a special unboxing video for the European Special Edition of Breath of the Wild, with Eiji Aonuma.
While much of the internet is all too eager to tell you about whether or not you need a Nintendo Switch, or how the Nintendo Switch handles various types of disassembly and probably illegal reverse-engineering, it’s still a good time to consider a Wii U purchase if you don’t have one already, and while they’re still available in stores. Here are a couple of reasons why.
First and most importantly, let’s address Nintendo Network. It should be common knowledge by now that Nintendo is the only console-maker with any interest in running an online structure seriously. Nintendo’s is currently the only such network that doesn’t give away its customers’ identities and credit card numbers to every hacker that comes knocking. Nintendo has announced that Wii U online play will remain free, while Nintendo Switch will require a paid subscription. This is not surprising after certain audiences defended their consoles’ paywalls to the point where it looks like business-suicide to make a new console with online features and not charge its consumers extra to use it. Wii U may very well be the final generation where a console exists with all of its online features being completely free to use, and still be completely secure.
Even the first console to feature its own Online RPG, the Sega Dreamcast with Phantasy Star Online, required a subscription fee in the form of “hunter licenses”. It was only Nintendo that was able to offer fully-featured online play and services without requiring a subscription imposed on their consumers in this latest generation. One can certainly hope that the Nintendo Switch subscription fee will cover any costs to allow and sustain future Monster Hunter-, Dragon Quest-, and Phantasy Star online-titles on it, but at this time, that’s just speculation.
Currently, Monster Hunter 3 Ultimate is a better experience, and a better online experience, than its 3DS sequels. Games like Splatoon and the improved Ninja Gaiden 3 Razor’s Edge wouldn’t exist if it weren’t for Nintendo, and they are worth experiencing online via Wii U, especially since they won’t be available via Nintendo Switch. “Virtual Console online” will be a Nintendo Switch feature to keep an eye on in the future, but until that rolls out (along with enough and sufficiently-varied online Switch titles to match the comparatively robust Wii U library) the Wii U has you covered while you wait.
Left-handers thrived with the Wii Remote and Nunchuck. Some gamers prefer having both sticks above the digital controls. Some preferred to use the Wii Classic Controller, or Classic Controller Pro. Some even played their Virtual Console games with the NES Classic Mini controller. Millions of dedicated game enthusiasts gave the Wii U GamePad a fair shake and ultimately fell in love with having a 2nd-screen and touch-screen on a home-console. And then there’s the Wii U Pro Controller a.k.a. the most ergonomic game controller that the human species has ever conceived.
When you buy the Switch, you’ll have two choices. First, the included Joy Cons and their associated grip. If you want more Joy Con options, you’ll have to wait for them to first get announced, and then to roll out to stores. Second and finally, the Switch Pro Controller, which looks like a step back from the Wii U Pro Controller, both design- and ergonomics-wise. Whichever your choice, you’re stuck rolling back to a Gamecube-esque layout with the sticks alternating between high and low positions. This might not be a problem for some gamers, but it is still a sharp drop in control-options compared to the Wii U.
Where to even begin? How about with the launch titles? Ninja Gaiden 3 Razor’s Edge, Darksiders 2, New Super Mario Bros. U, are good choices depending on what kind of game piques your interest. Nintendoland scratched some itches for local multi-player shooting, fighting, and adventuring. Tekken Tag Tournament 2 Wii U Edition has claimed a good chunk of my play time. And for anyone who wants to play a Musou/Warriors game online, even today I’ll recommend Warriors Orochi 3 Hyper for Wii U, over Hyrule Warriors.
How about the Indie offerings such as UnEpic, Nano Assault Neo, Runbow, and Freedom Planet? The Wii U eShop is the place where great indies get their games known; Freedom Planet in particular was so well-received that it outsold Splatoon during its launch month on the Wii U eShop sales charts. Even at the time of this post, various indie studios are clamouring to declare their upcoming title as “the last Wii U game” while making sure that it looks impressive. We’ll get back to that.
Capcom has been putting the best of their portfolio in all categories of game on the Wii U eShop, with Mega Man Zero/Battle Network on Virtual Console, Monster Hunter 3 Ultimate in retail, and Dungeons and Dragons: Chronicles of Mystara on the digital storefront, among other titles. Those aforementioned series are multi-hundred hour affairs if you want to see all the content or show off impressive skills. In the case of Monster Hunter, I’ve easily crossed 1000 hours of play across my multiple save files and characters on the Wii U alone.
How about having genuine backwards compatibility with countless award-winning Wii games, up-scaling them to HD without any extra charge? That is something that is only available on the Wii U.
How about the Virtual Console service that has improved so much since its inception that it deserves its own section in this article? Virtual Console and Backwards Compatibility only exist on the Wii U, and although Virtual Console is planned for Nintendo Switch, backwards compatibility is limited to controllers, and that’s only if there’s enough demand for it. Get these on the Wii U while you still have the chance.
These games gets their own section because they are just that good. The Wonderful 101 was originally pitched as a Nintendo All-Stars franchise like Super Smash Bros; Platinum was just that confident that their game would be worthwhile. Platinum didn’t disappoint. TW101 shows off that the Wii U is a much more powerful system than anyone was willing to admit; animating a hundred allies, enemies and background objects and mixing them all up in a classic Saturday-morning-cartoon super hero atmosphere. While not a replacement for Platinum’s single-protag action games, TW101 certainly supplements and builds on Platinum’s portfolio. The hashtag #Wonderful101 proves that Platinum can make unique games that are just as compelling as their usual fare.
Bayonetta, the game that floundered under the so-called “Triple-A High Definition Cinematic Experiences” on other systems, took the gaming world by storm when the sequel was announced exclusively for the Wii U. Though threats of violence from the loyalists of competing consoles could ultimately cow some developers away from Wii U, Platinum Games was unfazed. Bayonetta 2 released to perfect- and near-perfect scores from enough reviewers that the general consensus around Bayonetta 2 is that it’s the best action game of the 8th Generation, hands down.
Nintendo created the Virtual Console service as a way of preserving classic games forever. Older titles from consoles ranging from the NES and SEGA Genesis, to the Turbo Duo, to as recent as the Wii, is available on the eShop at a price much lower than you’d pay a collector, and tested rigorously to run as closely to the original hardware as possible. Want to own Chrono Trigger? Pay 2400 dollars for a pristine cartridge on ebay, or pay Nintendo 8 bucks. Either way, you have your very own legit copy, brand new. Other console manufacturers have taken advantage of their easily-confused audiences by making only their own console’s previous iterations available on their digital storefronts, and labelling that as “Backwards Compatibility”, but Nintendo’s Virtual Console service encompasses SEGA consoles such as the Genesis and 32X, consoles of the Atari series, Hudson’s Turbo consoles, SNK’s Neo Geo, arcade-hardware, &c.
After Breath of the Wild was announced by Nintendo to be the “Last First Party Wii U Game”, third parties and indies started one-upping each other, calling their Wii U project the “Last 3rd Party Wii U Game”, “Last Indie Wii U Game” or straight up “The Last Wii U Game” altogether. Titles that had been kickstarted like Hive Jump and Soul Saga, or one-person dev-teams such as that behind Glass Wing Retold, or even completed games with DLC still on the way such as Shovel Knight and Shantae. Developers of all kinds came out of the shadows to announce their Wii U projects as still on track to be the latest and greatest, and the Wii U’s last hurrah. Whichever title ends up being so, the Wii U has a lot of “last hurrahs” to look forward to.
The Wii U has some important game-play features that will be lost, possibly forever, once the Switch reaches full momentum. Dual-screens and touch-screen most notably, being able to enjoy the Nintendo DS gaming experience in HD and with Surround Sound. The Nintendo Switch’s emphasis on portability forces out many of these options, or at least enables developers to use the excuse that they were developing with portability in mind, not to develop for those options. Darksiders 2 on the Wii U is a great example of Wii U functionality that can never be realized on other consoles: Environmental sounds occur all around the player, but Death’s voice always emanates from the GamePad’s speakers, making all the dialogue sequences more immersive.
Live in an area with poor internet connectivity? Do you just prefer your consoles to stay offline? The Wii U is the only 8th Generation console designed around the consumer owning the games they paid for, and thus allows you to play your games whether you’re online or not. While other consoles were designed around the assumption that the user would want a corporation monitoring their every action and monetizing everything they could get away with, Nintendo did what they always do, by designing purely around the video game experience.
Every gamer owes it to themselves to own the Wii U, whether they plan on getting the Nintendo Switch or not. At the time of this post, the Wii U is still available for purchase from any reputable retailer, and if you can’t find any in your area, then store.nintendo.com offers refurbished systems under the same warranty as brand new.
I’ll likely be crossing my 2000th hour of play in Monster Hunter 3 Ultimate during much of the first year of the Nintendo Switch. Maybe I’ll see you there.
Alan Stone, one of the co-founders of Nintendo of America, has passed away at age 71 due to cancer.
Alan Stone helped found Nintendo of America in 1981, and was a big part of their early efforts to distribute their arcades games like Radar Scope and Donkey Kong in North America. By 1994 he left Nintendo and joined Sega, serving as President and CEO of their arcade division, Sega Enterprises. After a decade at Sega he left and served in executive positions at game and tech industry games in the California bay area, most recently serving as a board member and COO of Nanotech Media.
He spoke about his time at Nintendo in an interview from 2013, which you can watch below.
GameStop senior director of merchandising Eric Bright spoke with alistdaily about the Nintendo Switch. Among the things he said were that GameStop is seeing “tremendous demand” for the system. He also talked about the attach rate and launching in Q1 being a smart move.
|“We’ve seen tremendous demand for Switch. And of the initial allocation of pre-orders we took, the majority of them were done by PowerUp Reward customers. They’re definitely looking for this device. We have a ways to go before we satisfy all the demand that’s out there.”|
“They’ve taken a lot of franchises like Zelda and Mario that were popular in the Wii days, gave them HD graphics, and created a system that can be played on your TV and is portable as well. Those are two big technology changes for games that didn’t exist before.”
“The Q1 launch is one of the smartest moves Nintendo could have done. Instead of pushing units out during the heaviest time of the year (in Q4), this allows them to build a base. So by holiday, we can focus on games. There will be millions of people who will be hungry for content, creating a richer development cycle for game publishers who will have an install base to support titles. This also will take some of the brunt off of Christmas and enable Switch to be better stocked at stores.”
“Nintendo has learned from the mistakes it made with Wii U because there’s a wide assortment of third-party games from developers like EA, Ubisoft, Bethesda and Take-Two, as well as first-party Nintendo titles like The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and Splatoon 2.”
“The variety of indie games for Switch is one of the brilliant things Nintendo was able to do. Any new console launch is all about software and content and providing people a huge variety of games. Indie developers will only expand how many consumers adopt Switch and expand the age range. We see this appealing from the hardcore gamer down to the overall family gamer.”
|“The biggest win for the customer is they can make their own choice with games. They can pick which of the games they want to pair with the hardware they’re buying—whether they’re Zelda fans or 1-2-Switch. From our sales perspective, we’re seeing incredible demand. We’re pleased with the Switch attach rate. People are not just buying one game. They’re buying multiple games.”|
He also mentioned that GameStop is no longer purchasing Wii U units (it’s no longer in production so that makes sense) due to it no longer being made available to mass retailers, but that preowned systems are still available, and that the NES Classic is still experiencing “incredible demand.”
I would say if you’re looking to buy a Wii U, getting a refurbished one directly from Nintendo would be a better choice than GameStop.
Probably cheaper too.
With the launch of the Nintendo Switch coming next week, the Nintendo Account website has been updated with some new features and a minor facelift.
Nintendo’s Bill Trinen made an appearance on the latest episode of IGN’s Nintendo Voice Chat, and was asked about Breath of the Wild’s DLC and the reaction to it.
He had this to say:
“It was tough, because we actually had a lot of debate in terms of do we announce it, how do we announce it. I think one of the things that’s unique about the way Nintendo develops games is when we’re working on a game, and certainly just knowing the history of Nintendo games, you guys know that it’s essentially we use every last minute to make the game as good as we possibly can, and really what that means is that the dev team was working on the main game, finished the main game, and as they’re starting to get to the very end and wrap it up, really they said, ‘You know we’ve made this massive world of Hyrule, we’ve spent a long time building it. It would be a waste to just make one game and have that be it.’ We want people to be able to enjoy exploring this world, and so they started thinking about, ‘Well, if we were going to do DLC, what would we do, how would we do it?’ And you can see that in the fact that it’s not… the DLC is not launching the day after the game or the week after. It’s coming out several months later in the form of the first pack and then several months after that in the form of the second pack. And that’s because the content is in development.
And so I think from my perspective, obviously if we were able to share more details, that would have been easier, but I think if you look to the example of something like a Mario Kart-type of a DLC approach, really what the goal is is let’s give people the option to purchase it when they’re at the store buying the game and give them something to look forward to, and kind of let them know there’s more to come in this world. And if you’re a Zelda fan buying Nintendo Switch at launch and really you’re buying it for Zelda, I mean how happy are you to know that hey, I’m going to be able to play more Zelda in this world again later this year.”
So, there ya go.
Nintendo did not hold back content to use as DLC.
Now stop complaining about something that didn’t happen.