Nintendo 1

Masked Failure: The Problem with Monster Hunter World

Capcom has recently announced that 5 million copies of Monster Hunter World have shipped, including digital.

“Including digital,” Capcom?  You want gamers to believe that you uploading your game to a digital storefront counts as “digital shipping”? To me, this reads “Sony preordered 4.99 million digital copies of MHW, so we can publicly pretend it wasn’t a total failure like all of our other recent multiplats”.

Is this going to be how the game industry competes from here on out? Console makers have to preorder millions and millions of copies to keep their third parties around? Sales numbers and shipping numbers meaning nothing to anyone in the public with the slightest sense of skepticism? Or is it Capcom that only cares about numbers, moving anyone who actually buys, enjoys, or even criticizes their games, outside of Capcom’s purview?

Why does Capcom need to build artificial success on MHW when they have genuine successes on Monster Hunter XX and Ultra Street Fighter 2 on the Switch?

Monster Hunter World is the latest in a line of action games previously targeted at core gamers. World features a locked-at-30 frame rate, simplified mechanics for a more casual player-base, but also includes some predatory DLC-packs for the gullible audience that MHW is squarely targeted towards. Whereas previous games would let you dress up as characters from Zelda, Fire Emblem, Mega Man, Devil May Cry, and those costumes including in-game abilities reminiscent of those games, all for free (or by getting the components from in-game activities). MHWorld instead, offers some Street Fighter costumes in multiple packs which you have to buy with cash. These costumes are purely for looks, and include nothing that immerse them into the Monster Hunter environment. It’s almost as good as having your game Romhacked by a fan-artist, except that even that would be free.

If you want to try a Monster Hunter game, Monster Hunter 3 Ultimate for the Wii U is the pinnacle of the series as of this post. MH3U allows you to play in 1080p60 full HD, with surround sound, and allows you to use items, equipment, and other shortcuts quickly via a touch-screen without hindering your movement or UI on the TV. In addition, the 3rd generation of Monster Hunter games introduced a full set of hunting moves, animations, abilities, and monster behaviours for use underwater. For this generation only, Monsters were denied the ability to hide in the water and thus artificially prolong a hunt.

Monster Hunter XX for Nintendo Switch, while being an import-only for now, includes more monsters, including brand new ones, and some that haven’t been seen since the first game. Cats are playable and have a separate set of perks and drawbacks. The advent of Hunter Arts and Styles to further customize and personalise your play style, along with crossover costumes from Capcom and Nintendo franchises, allows you to see what it would be like to use Samus’ arm cannon or Link’s Master Sword in combat.

The online play on MH3U and MHXXNS is free, no subscription, and actually stays online for whenever you want to play.

MHWorld, a title that is an obvious downgrade, is getting rave reviews from its spite-buying audience. Madly pushing the comparisons to Dark Souls, they want to shill this game (or at least to shill the idea that this game is successful) to anyone that’ll believe that the sony-audience will (or should) buy a Monster Hunter faster than they’ll buy a Final Fantasy or a persona.

Sony and their fans have a long track record of spreading false-info and taking obvious lies as truth. They tried to edit Sony’s Wikipedia entries to erase anything that made them look bad, to the point where they were ultimately banned. They tried to pass off Sony’s rampant take-downs of YouTube channels covering Street Fighter as being Nintendo’s fault and relating to Nintendo games, and they respond to Sony’s use of child slaves to save the PlayStation brand with knee-jerk whataboutism. It comes as no surprise that a false report of a 5 million “digital included” shipment would be propagated to paint the failed MHW as a success.

Nintendo

Nintendo Switch has sold 10 million units worldwide in 9 months

For comparison, Wii U didn’t sell anywhere near that its first year.
And barely sold more in it’s in entire lifespan.
And it’s not even a full year yet for the Switch.

This is what good hardware support for engines/apis, good marketing, and games will do for your system. Wii U unfortunately had way too much going against it from the start, including the media. But whatever, because 10 million units in 9 months is really good. This should *hopefully* be enough for some of the more stubborn third parties to start to fully back the system. They certainly backed other systems with high level of support before they had sold anywhere near 10 million.

I keep getting off-track.

HELL YEAH NINTENDO!
10 MILLION UNITS AND IT’S GONNA GET EVEN BETTER FOR THE FULL FIRST YEAR!

Article Nintendo Rant 1

Bayonetta 3: The Salt Mountain Grows Ever Bigger

Here we go again.

The never ending salt over Bayonetta 2’s Wii U exclusivity is now going to be about Bayonetta 3’s Switch exclusivity.

The same people.

The same tired arguments.

The same pathetic feeling of entitlement to “all” games being on THEIR system and nothing else.

I’m just wondering, do these people even play video games at all?

They couldn’t grasp the concept of Bayonetta 2 only existing because:

  1. Nintendo saved it.
  2. Sony and Microsoft DIDN’T put the money up to save it themselves.
  3. Neither did any other publisher, Sega included.

And today they STILL don’t get it.

BAYONETTA WAS DEAD AS A SERIES UNTIL NINTENDO STEPPED IN.

Your childish console warrior bullshit will never in a million years change THAT fact.

So every time you bitched and moaned about Bayonetta 2 never being on PS4, or XBox, or PC or whatever.

And now every time you do the same with Bayonetta 3.

You only make YOURSELF look like a fool.

Bayonetta 2 is Nintendo exclusive.

Bayonetta 3 is Nintendo exclusive.

The first game didn’t sell well enough for Sega to continue funding the series.

You never gave a damn about it to begin with, it was ALWAYS about NINTENDO DARING to get a formerly multiplatform (Oh, and the PS3 version was a mess BTW) series exclusively on their system.

People were making DEATH THREATS over Bayonetta 2.

People are justifying port begging over this game.

People are making baseless claims about it being “bad” for the consumer, when in this case the alternative is no games at all.

If you want to argue that exclusivity is bad for the consumer, find a better example.

Like EA ruining Star Wars.

Not Nintendo saving a dead series that no one else wanted.

Get over it.

Nintendo Switch

Mega Man Legacy Collection 1+2, Mega Man 11 and “All 8 Mega Man X Games” Announced for Switch

Today during their Mega Man 30th Anniversary stream Capcom announced that the Switch will be getting ports of Mega Man Legacy Collection 1 and 2, all 8 Mega Man X games (I’m guessing it will be called Mega Man X Legacy Collection or something similar)  as well as a new game in the series: Mega Man 11. The legacy collection ports will have Amiibo support (big shocker there, eh?).

All the games appear to be scheduled for next year.

 

Nintendo

Mario Odyssey, Switch Top October NPD Sales

The Nintendo Switch was the #1 selling system in October, followed by the SNES Classic Edition. According to Nintendo when combined with the sales of the 3DS, Nintendo hardware accounted for two-thirds of total hardware sales for a second month in a row. On the software side, Super Mario Odyssey was the #1 selling game with Mario Kart 8 Deluxe and Breath of the Wild coming in at #10 and #11.

Source: Nintendo PR via Nintendo Everything

Site News

I Guess We’re Back

I couldn’t get everything I wanted done, but I got a new theme (I still have to work on some mobile stuff I guess) and overall it looks better now. Could still use some tweaking but for now I want to actually post things and get traffic (what little there would be) coming back to the site.

Oh and I still need an actual new logo, but I guess the current one will do for now.

Nintendo Switch

Switch System Update 4.0.0 Out Now (Video Capture, Save Data/Profile Transfer, eShop Pre-Load)

A new system update for the Nintendo Switch has just been released, features include video capture, eShop preloading, and transferring user profiles and save data between systems.

Improvements Included in Version 4.0.0 (Distributed 10/18/2017)

Added the following system functionality

  • Capture video on select games
    • To capture video, hold down the Capture Button during gameplay
    • Up to maximum of the previous 30 seconds will be saved in the Album. You can trim the beginning and end of each clip, and post to Facebook and Twitter.
    • As of October 18th, 2017, this feature is compatible with The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, ARMS, and Splatoon 2
  • Select from 12 new Super Mario Odyssey and The Legend of Zelda: Breath of the Wild icons for your user
    • To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
  • Transfer user and save data to another system
    • To transfer, head to System Settings > Users > Transfer Your User and Save Data
  • Pre-purchase option on Nintendo eShop
    • A pre-purchase option will be available for certain games. This option allows pre-load of the game to your system for quicker play when the game is released.
    • This feature will be supported by future game releases
  • News channel updates
    • The news feed has been updated with a new look.
    • Unfollowing a channel will remove that channel’s content from the news feed and following the channel again will make it reappear.
  • Match software version with a group of local users
    • To create a group, head to the software’s Options > Software Update > Match Version with Local Users
    • Everyone’s software will be updated to match the most recent version in the group
    • All users must be on system menu version 4.0.0 or later to view and join a group

General system stability improvements to enhance the user’s experience, including:

  • Changed the specification which hid wireless networks using TKIP security from the network search results. Wireless networks using TKIP security will now display in search results as a grayed-out selection instead of not being displayed
    • The Nintendo Switch console supports WEP, WPA-PSK(AES), and WPA2-PSK(AES). If your router is using a different security type (e.g. WPA-PSK(TKIP)), you will need to change this security type within your router’s settings.


Source

Games Gaming Gaming Deals Giveaway New Releases Nintendo Switch Rumor 4

Unprecedented 2: Bethesda-Switch Boogaloo

If I can be thankful to Bethesda for one thing lately, it’s that they can get me to start writing articles (ICYMI: here, and here). The recent Wolf2 and DOOM announcements for Switch have gotten the internet buzzing for a short while, but that buzzing soon turned to harsh criticism when it turned out that DOOM wasn’t optimised, was outsourced, contains no Switch-specific bonuses aside from Switch’s own features that third parties don’t even need to make any effort to take advantage of (ie: portability), and was shown to only run at 30 frames per second.

Bethesda has not shown off a new, exclusive game, written to the metal for the Switch. Instead, they talk about fostering a relationship with Nintendo and Nintendo gamers while delivering ports that their existing audience have already either played to death, bought-, or preordered on other systems. Bethesda ought to know that their pattern of behavior follows in the footsteps of a certain other third party, one that was named as- and widely recognized to be the “worst company in the world” despite one of the largest oil spills in history occurring during that time.

Big-name Gaming News Outlets are expressing excitement over Wolfenstein 2 and DOOM on the Switch for the easy clicks and views. That excitement will slingshot back into a palpable indifference by the time the reviews go up. Such reviews are likely to contain such commonly used passages as:
“Dearth of [shooting/mature-rated] games on Nintendo systems”
“Throwing the Nintendo audience a bone”
“Good, for a port”
“Buy any other version”
…and likely some backhanded comments about Switch’s portability, amiibo, power, and motion controls, that continue to reinforce the misconceptions about Nintendo that place third parties on an ever-higher pedestal.

It’ll be interesting to see whether Bethesda Softworks follow up on their statements.

If I’m wrong, and DOOM and Wolf2 on the Switch actually turn out great, and the majority of Big Gaming News Outlets’ reviews actually advocate for the Switch version, even if you own some other version, then not only will I happily buy those games, I’ll also buy those games for up to 3 people in the comments section of this article.

(I can already imagine some editing will be needed to clarify things over time, as is wont to happen with giveaways…

  • If DOOM fulfills the criteria and Wolf2 doesn’t (or vice versa), then I’ll buy only the copies (mine and the up-to-3-others) of the title that fulfilled the criteria. That much should be pretty obvious.
  • Also the standard favouritism clause ie: friends and family are excluded from winning their copies via this giveaway.
  • This is not a raffle.  Random selection will not play a factor in determining winners.

)