With the addition of mid-level checkpoints, users now have the option to add flags to their levels, allowing players to start at the selected point if they lose a life – rather than having to start over at the beginning of the level. Players can choose to edit and re-upload their own levels, or create new levels from scratch using this feature. Shaking an arrow sign item from the course parts palette will allow you to place a checkpoint flag.
Following the update, players can also insert power-ups that are dependent on Mario’s status. For example, by attaching a Super Mushroom to a Fire Flower and placing it inside a block, Mario will receive the Super Mushroom when he is small, and the Fire Flower when he is large.
The software update also introduces Event Courses in the game’s Course World online hub. Event Courses will feature levels from partner creators outside Nintendo. One of the first Event Courses will be “Ship Love,” the winning level from the “hackathon” event that was held at Facebook’s headquarters in Menlo Park earlier this year. Facebook is the first outside partner in the United States to design a level for Super Mario Maker; employees had the opportunity to design and present their creations to a panel of judges before the winning level was selected.
The level that was featured in the final round of the Omegathon event at this year’s Penny Arcade Expo event will also be available for players to experience shortly after the update goes live. New Event Courses will be added to the listing on an ongoing basis, some of which may even feature new Mystery Mushroom transformations. Additionally, a new Official Makers section in Course World will be added after downloading the update, featuring specially selected courses, including some created by Nintendo.
The update will be out on November 4th.