Super Mario Maker Devs Interview (USgamer)

USgamer did an interview with Super Mario Maker producer Takashi Tezuka, and directors Yosuke Oshino and Yoshikazu Yamashita recently. They talked about the new update, future updates and the possibility of Zelda Maker. Here’s a couple excerpts:

USgamer: Were there any user-requested features you wanted to add but were unable to? I’ve seen strong demand in particular for things like sloped surfaces or the ability to link multiple levels together to create a sense of progression in the stages people create….

Tezuka: We see user requests come from a variety of different sources. Unfortunately, a lot of those ideas would take a lot of resources or time to implement. With this update, we were able to select things that we were able to add quickly. But in the end, we’re not able to implement all of those things.

Usgamer: Is this update a one-time affair, or can we expect to see additional additions to Super Mario Maker—provided they fit your time and resources, of course?

Tezuka: We do expect to hear continued requests from the community and the player base, and one of our biggest goals is to get as many people as possible to enjoy Mario Maker. We definitely want to fulfill these requests, but we can’t promise anything at this time.

Check it out here.

He's been playing video games his entire life, and has gotten progressively worse at them as he's gotten older and more decrepit. He's been running this place (into the ground) since 2013. He's old. Keeps writing about Nintendo despite mountains of evidence proving he should never write anything. Very old. Lifelong Nintendo fan, doesn't care what you think about that. Did I mention how old he is? Because he's very old.