In an interview with Siliconera, producer Kotaro Uchikoshi talked about the level of violence in the game compared to it’s predecessor. Saying that they were “holding back” in the previous game, Virtue’s Last Reward. But decided to go all out in this one.
|“I spoke with the producer, Iizuka-san, and since this is the third and final entry in the series we should do all of the things that we’ve always wanted too. We were holding back before, but this is a chance to do everything. Since the game revolves around making absolute decisions life and death hangs in the balance. If we were to pull our punches, it would take away a lot of the narrative impact. By making the violence more extreme it makes the choices hit home.”|