Mario Kart 8 Deluxe Producer on the Game’s Improvements and Additions

This week’s issue of Famitsu has an interview with Mario Kart 8 Deluxe producer Kosuke Yabuki (who directed the original game on Wii U, and is the producer of Arms.) Nintendo Everything posted a synopsis of what he said so credit goes to them.

On why they’re bringing the game to Switch, he said that the system’s ability to be played anywhere would fit well with Mario Kart. He said that they wanted to bring a Mario Kart game to the system as soon as possible, so they used Mario Kart 8 as a basis.

He said that development went very smooth and the Switch is able to run the game at 1080p and 60 FPS while playing in docked mode. The Wii U version being used as a base helped them understand the nature of the Switch hardware, by comparing the two systems.

Gyro controls are now more precise, and gyro controls and regular analog controls can be used together. As an example, you could use gyro on a “big curve” then use analog on a straight path.

The interest in characters from Splatoon came as a result of the Animal Crossing and Zelda characters being well-received by fans. Yabuki talked with Splatoon producer Hisashi Nogami and it turned into a collaboration.

Link, Isabelle and Inkling can be chosen from the initial roster, but he wouldn’t say if all the characters would be available from the start.

The development team had to build the two items feature from scratch, and he said he was the increased RAM and CPU power of the Switch that allows it. All twelve characters can have two items.

New to Mario Kart 8 Deluxe (but not the series in general) is the Feather item. This item is exclusive to battle mode and lets you jump walls and dodge shells. I think it also lets you steal your opponents balloons.

Battle modes Balloon Battle and Bob-omb Blast are officially announced, and 3 more were confirmed. All can be played online.

All the DLC from the Wii U version is included, as we know. He was asked about future DLC but said he couldn’t say anything, and “with a laugh” said that’s there is enough content to play for a long time is nothing new is made.

Again, credit to Nintendo Everything for the details.


He’s been playing video games his entire life, and has gotten progressively worse at them as he’s gotten older and more decrepit. He’s been running this place (into the ground) since 2013. He’s old. Keeps writing about Nintendo despite mountains of evidence proving he should never write anything. Very old. Lifelong Nintendo fan, doesn’t care what you think about that. Did I mention how old he is? Because he’s very old.