If I can be thankful to Bethesda for one thing lately, it’s that they can get me to start writing articles (ICYMI: here, and here). The recent Wolf2 and DOOM announcements for Switch have gotten the internet buzzing for a short while, but that buzzing soon turned to harsh criticism when it turned out that DOOM wasn’t optimised, was outsourced, contains no Switch-specific bonuses aside from Switch’s own features that third parties don’t even need to make any effort to take advantage of (ie: portability), and was shown to only run at 30 frames per second.
Bethesda has not shown off a new, exclusive game, written to the metal for the Switch. Instead, they talk about fostering a relationship with Nintendo and Nintendo gamers while delivering ports that their existing audience have already either played to death, bought-, or preordered on other systems. Bethesda ought to know that their pattern of behaviour follows in the footsteps of a certain other third party, one that was named as- and widely recognized to be the “worst company in the world” despite one of the largest oil spills in history occurring during that time.
Big-name Gaming News Outlets are expressing excitement over Wolfenstein 2 and DOOM on the Switch for the easy clicks and views. That excitement will slingshot back into a palpable indifference by the time the reviews go up. Such reviews are likely to contain such commonly used passages as:
“Dearth of [shooting/mature-rated] games on Nintendo systems”
“Throwing the Nintendo audience a bone”
“Good, for a port”
“Buy any other version”
…and likely some backhanded comments about Switch’s portability, amiibo, power, and motion controls, that continue to reinforce the misconceptions about Nintendo that place third parties on an ever-higher pedestal.
It’ll be interesting to see whether Bethesda Softworks follow up on their statements.
If I’m wrong, and DOOM and Wolf2 on the Switch actually turn out great, and the majority of Big Gaming News Outlets’ reviews actually advocate for the Switch version, even if you own some other version, then not only will I happily buy those games, I’ll also buy those games for up to 3 people in the comments section of this article.
(I can already imagine some editing will be needed to clarify things over time, as is wont to happen with giveaways…
- If DOOM fulfills the criteria and Wolf2 doesn’t (or vice versa), then I’ll buy only the copies (mine and the up-to-3-others) of the title that fulfilled the criteria. That much should be pretty obvious.
- Also the standard favouritism clause ie: friends and family are excluded from winning their copies via this giveaway.
- This is not a raffle. Random selection will not play a factor in determining winners.
WWE and 2K have announced that WWE 2K18 will be coming to the Switch. It’ll be the first time a WWE game has been on a Nintendo platform since WWE 2K13. It also appears to have all the other features present on the other platforms’ versions, including matches featuring up to eight Superstars, a more expansive backstage area, new weight detection, grapple carry systems, including the pre-order bonus of Kurt Angle. You can read about the features right here.
So, it looks like the Switch will be getting a fully-featured third party sports game, which is apparently too much for other third parties to do.
WWE 2K18 for Switch is expected to release in Fall 2017.
We lost Satoru Iwata to bile duct cancer two years ago today, and we still miss him dearly.
I have a page for the US, so I figured I’d just make a separate one Europe.
Right now it looks like preorders are sold out, but they should open up a few times as they figure out allotments and whatnot.
Nintendo UK Store
I’ll add more as I find them.
If you’re trying to preorder the SNES Classic Edition in the US (like me), here are links to various sites.
Right now in the US online preorders haven’t gone live yet, but a few sites do have placeholder pages up.
The biggest surprise here is that it comes with Star Fox 2, which was never released.
Nintendo has released a new system update for the Switch, the changes are below:
This comes from an IGN interview with Reggie:
“We want every high-quality game to have an opportunity to be played on Nintendo Switch,” Reggie Fils-Aime, Nintendo of America’s president and chief operating officer told IGN in an interview at E3 2017. “Every single one. Fill in the blank of third-party, high-quality game really wanted on Nintendo Switch; the answer is yes.”
“We’ve been very thoughtful in making sure we have a strong cadence of launches that are going to keep our fans engaged, going to drive hardware, and continue to propel us forward. And certainly as we think back to Wii U, that’s one of the things that we didn’t do as effectively.”
It was also reconfirmed for holiday 2017.
WB Games announced today that LEGO Worlds will release on the Switch this fall, the physical version will come with two DLC packs included.
One of which is detailed below:
“The Classic Space Pack will include brand new quests, characters, builds, and vehicles from the wildly popular LEGO Space playsets. Players can blast off and explore the farthest reaches of space and embark on new adventures with friends as they travel across Worlds in a Space Buggy, fly through the atmosphere in the Space Cruiser, excavate the new Moon biome in the Mineral Detector, or land the one man spaceship on the new Classic Space Theme World!”
And here’s a trailer for that DLC:
Source: WB Games PR